My Full name: Steven Shi An

description of project: A richly featured raytracer written in mostly (if not completely) in Common LISP.  It's mainly meant to be an example of a well optimized LISP project.  I would also like for it to be a well-written raytracer with lots of advanced features, that hopefully others can use to learn (about raytracing and about optimizing LISP) and extend upon.  Here's an example render from it: http://inst.eecs.berkeley.edu/~stevenan/14.jpg  Right now it's slow and modestly featured, so I am enlisting help from others to improve it.  I know GRT was another raytracer in LISP, but that project seems to have been abandoned.  I'm using none of their code (I didn't know about it until later) - starting afresh.

No other members yet, so far it's just me.  But, I am talking to two others who have expressed interest.

Name of project: Spray (for liSPRAYtracer)

Under GPL license.


Thanks!

--Steven An