This is what I came up with:
https://github.com/alanruttenberg/abcl/commit/a9c5541d372012d24c0daa704a22fc...
Depending on the value of switch switch sys::*allow-defstruct-redefinition*. In order to allow the structure to be redefined, we delete the structure class, if there is already one.
The undefined behavior is now 1. use of an existing struct from before the redefinition. 2. creation of functions with the same name as a structure element that has been removed. 3. running existing compiled code that uses an accessor for a slot that has changed relative position in the structure.
#2 can be fixed by removing the source transformation for the accessor. (sys::%set-function-info accessor nil). It's not hard - involves iterating through the accessors just before the defstruct is redefined. I don't think I'm going to bother fixing this at the moment.
#3 can be avoided by (declare (notinline accessor)) in the function being defined. Arguably this is what should be done if (declare (optimize (debug 3))). I could also have sys::not-inline-p return true if debug is 3. I may try to do this, since it will be easy to forget to recompile. We could at least provide warnings for such functions if we recorded that the source transform was applied, during compilation
BTW, if you have an existing (regular) class and create a defstruct with the same name, it blows away the previous class. That probably deserves a warning.
Comments welcome.
Alan
On Tue, Jul 12, 2022 at 3:44 AM Vibhu Mohindra vibhu.mohindra@gmail.com wrote:
On 11/07/2022 19:41, Alan Ruttenberg wrote:
Anyone know this area of the compiler? It's very frustrating during development.
Interesting. The rationale is performance apparently. CLTL2: 19.2. How to Use Defstruct https://www.cs.cmu.edu/Groups/AI/html/cltl/clm/node170.html whose last four paragraphs explain the reason. It concludes with: "The defstruct feature is intended to provide ``the most efficient'' structure class. CLOS classes defined by defclass allow much more flexible structures to be defined and redefined."
If you want flexibility, but also don't want to use classes instead of structs everywhere, one solution may be to define your own defstruct macro in some package that produces a class and functions/methods. Import and use that defstruct during development, but switch over to the real one when development ends (assuming you want its performance).
Seems we ought to, at least, be able to blow away all traces of the defstruct, ignoring existing structures and redefine it.
CLTL2 above agrees in its last para, "Programming environments are allowed and encouraged to permit defstruct redefinition, [...]" so it sounds like you'll have made ABCL better once your structure-definition approach succeeds. Others on this list will know more about this area and the errors you're seeing.
Vibhu