My CL roguelike game project is approaching playable alpha so I thought I would announce it here and see if anyone has comments or feedback. The project homepage is http://dto.mamalala.org/notebook/rlx.html and it is structured as a "virtual game console" for 2d roguelike-ish games. You could probably also do a basic snake game or tetris but I haven't tried this yet---instead I'm trying to create a sci-fi roguelike with (hopefully) innovative and fun combat (see page for images and video links)
I live near Worcester about 45 minutes from Boston and have attended a previous Boston Lisp meeting, which I greatly enjoyed. So perhaps I could give a quick talk about the technology if there is an open space at some future meeting? I used a custom object system called CLON (see cliki entry or visit http://github.com/dto/clon ) and maybe it would be interesting to explain why I think it works for the game. I have a laptop with vga out so I could maybe hook up to the projector and give a colorful demo with plenty of explosions.
I'd be interested to hear your thoughts.
---Dave