Haha, can you call Java from C#? That would be a neat way to go: C# hits Java JAR genned by Clojure.

Let me know if you run into any issues whatsoever-- you would be my first Cells/CLJ user so who knows what you will run into.

-kt

On Sun, Nov 22, 2020 at 9:35 PM Frank Buss <fb@frank-buss.de> wrote:
Hi Ken,

thanks, I didn't want to port it myself :-) But the Clojure port looks
good, I'll try to get Clojure running with .NET with ClojureCLR.

Regards,

Frank

On 11/23/20 12:16 AM, Ken Tilton wrote:
> Thx, Frank G! Hi, Frank B!
>
> Cells for Lisp is alive and well and supporting
> http://tiltonsalgebra.com/# <http://tiltonsalgebra.com/#>.
>
> I have now ported Cells to Clojure and CLJS via CLJC, and also ES5
> Javascript: https://github.com/kennytilton/matrix
> <https://github.com/kennytilton/matrix> Hmm, that "CLJS" directory is a
> misnomer, s/ CLJC or just CLJ or sth.
>
> Cells picked up quite a few trick during these ports, by the way,
> including anonymous Cells (no big deal) and ad hoc Cells on a class, in
> the spirit of the prototype approach to OO. The JS implementation is
> nice because, like the CL version, both reads and writes are transparent
> in re the dataflow. Clojure could achieve the same if we rolled up a
> DEFMD macro and got a start on Clojure OO. :)
>
> Note also the Dart subdirectory, but that was a day's work before I got
> pulled elsewhere.
>
> In the past I played with Java and C++ and Python ports, no idea where
> that code might be.
>
> Let me know if you would like an assist with the C# port. Maybe I can
> work on the Dart port at the same time so you can see my preferred order
> of porting. This is a good candidate for true TDD, btw. I applied that
> to the CLJC port, I think.
>
> Cheers, Ken
>
> On Sun, Nov 22, 2020 at 5:49 PM Frank Goenninger <frgo@me.com
> <mailto:frgo@me.com>> wrote:
>
>     Hi Frank,
>
>      > Am 22.11.2020 um 22:37 schrieb Frank Buss <fb@frank-buss.de
>     <mailto:fb@frank-buss.de>>:
>      >
>      > I tried Cells a few years ago and really liked it. Of course
>     nearly nobody uses Common Lisp these days anymore and this project
>     looks pretty dead, and all links on common-lisp.net/project/cells/
>     <http://common-lisp.net/project/cells/> are dead. But I could use
>     such a framework for a C# game I write with Unity. Maybe someone
>     knows if something like this exists?
>
>
>     Cells is, I assume you already know, avialable on github:
>     https://github.com/kennytilton/cells
>     <https://github.com/kennytilton/cells>
>     I still use it …
>
>     I haven’t heard about a C# implementation, though.
>
>     Best,
>        Frank
>
>     --
>        Frank Goenninger
>     frgo@me.com <mailto:frgo@me.com>
>        +49 175 4321058
>        DG1SBG
>
>
>
> --
> Kenneth Tilton
> http://tiltontec.com/ <http://tiltontec.com/>



--
Kenneth Tilton
http://tiltontec.com/