Thanks, this looks really promising as a video game development environment: o Cells gives us MVC for free. o Cello looks pretty good as a platform-independent GUI o Lisp gives us the abstractions we need to hide OpenGL's complexity. o Lisp makes so many tasks (asset management, etc) easy. o Sound is lurking in the wings.
The big win is, of course, Cells. Cello demonstrates it's power. With the abstraction (A depends on B,) many software reuse issues just vanish.
With a few good examples on line, many newbie programmers are going to want to try this environment out.
-- Michael (resisting the urge to port to CMUCL this second.)
On Sat, 2004-04-24 at 18:29, Kenny Tilton wrote:
Michael Naunton wrote:
Sounds cool. Where can I download it?
I you mean Cello (I ask because this is the Cells list, which is dedicated to Cells only (but may eventually go away if it makes sense to support Cells on the Cello lists)), the pre-Speed Week version is here:
ftp://common-lisp.net/pub/project/cello
Start with the install notes. DLLs are there for Win32, Xen are on their own (this is actually a release for people interested in /porting/ what there is to diff environments, /not/ for development.)
If you mean The Thousand GF Dispatch Elimination, that was nice but no home run, so I won't release that separately. I want to get the Light Panel up to at least 30fps before doing another release.
kenny
-- Home? http://tilton-technology.com Cells? http://www.common-lisp.net/project/cells/ Cello? http://www.common-lisp.net/project/cello/ Why Lisp? http://alu.cliki.net/RtL%20Highlight%20Film Your Project Here! http://alu.cliki.net/Industry%20Application
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