1. Yes, FG2 has a couple of C demos. I built those under win32 and they ran ok, tho I had to move the fractals.dat file. The "one" demo is the classic teapot running in game mode (full-screen). That works, too.
2. I found and ran my Nehe lesson 14 against FG2. The idle and display callbacks work, but not the keyboard or wmClose. Anyway, that's enough to make me the rest should fall into place OK with a little hammering.
I gotta break now to see if I can whip up something for the music+lisp guys for tomorrow night, then I'll hunker down on the Cells reference and Cello/win32 and then Cello/x.
kt