I've written a macro define-structure-conversion to flesh out what I see as the way to go. Eventually, I think this would be best as a couple of key arguments in the defcstruct, similar to FSBV's current :constructor and :deconstructor arguments.
I am stuck however on recursive conversion of slots. What I have works for the complex example, but if I built on that with a "real-and-complex" structure and try to convert to foreign, I get an error because the complex slot is already converted by the time it gets in the setf. Even with an existing pointer, as would be obtained from foreign-slot-pointer, the only function I have at my disposal for translating the slot is translate-to-foreign which creates a new foreign struct, it does not write to an existing struct. It seems I need something like a setf function.
See the define-structure-conversion
definition and test case examples. Any thoughts on how to proceed?
Liam