I had some chance to play around with this and got a little further, but not
much...
I added a hack in my code to do this as per the example file mentioned
below...
;;;(use-foreign-library opengl)
(eval-when (:compile-toplevel :load-toplevel :execute)
(let* ((s (ccl:make-semaphore)))
(ccl:process-interrupt ccl::*initial-process*
(lambda ()
(ccl:open-shared-library "OpenGL.framework/OpenGL")
(ccl:open-shared-library "GLUT.framework/GLUT")
(ccl:signal-semaphore s)))
(ccl:wait-on-semaphore s))
With this code, the shared libraries appear to load, but I do get the error
message:
kevin-mac-pro-3:lisp kevinsmith$ ccl64
; loading system definition from /Users/kevinsmith/ccl-lisp/babel/babel.asd
into #<Package "ASDF0">
; registering #<SYSTEM BABEL> as BABEL
; loading system definition from
/Users/kevinsmith/ccl-lisp/alexandria/alexandria.asd into #<Package "ASDF0">
; registering #<SYSTEM :ALEXANDRIA> as ALEXANDRIA
; loading system definition from
/Users/kevinsmith/ccl-lisp/trivial-features/trivial-features.asd into
#<Package "ASDF0">
; registering #<SYSTEM TRIVIAL-FEATURES> as TRIVIAL-FEATURES
Welcome to Clozure Common Lisp Version 1.5-dev-r13523M-trunk (DarwinX8664)!
? (require :cl-opengl)
; Warning: Don't know how to setup a hook before saving cores on this Lisp.
; While executing: #<Anonymous Function #x302000D3A5DF>, in process
listener(1).
:CL-OPENGL
NIL
?
I created a stripped down version of my program that just has the cl-opengl
and GLUT libraries in it and it looks like the first window comes up, but
then it hangs before GL gets a chance to clear the window and do its
thing... Is the warning (the hook) the problem ?
On Sun, Aug 1, 2010 at 8:02 PM, Gary Byers <gb(a)clozure.com> wrote:
> Apple decided to enforce the restriction that some shared libraries (I
> don't
> remember which one(s)) only be initialized on the initial thread of the
> OS-level
> process by executing a breakpoint instruction. (It's the World's Most
> Advanced
> Operating System!) That breakpoint causes the process to terminate with
> the
> message you're seeing when the library in question is loaded (directly or
> as
> the result of loading some library which depends on it) from a CCL listener
> thread (or a SLIME REPL thread, or ... any thread other than the initial
> one.)
>
> The general workaround is to replace:
>
> (open-shared-library "culprit.dylib")
>
> with
>
> (run-in-initial-thread-and-wait-until-done
> (lambda () (open-shared-library "culprit.dylib")))
>
> There are a few issues:
>
> 1) The affected code may be in a third-party lisp library; it'd be good if
> the authors of such libraries made the necessary changes so that people
> didn't keep running into this.
>
> 2) It can be hard to know which libraries are affected. I think that the
> actual check-and-breakpoint is in the initialization code for the
> CoreFoundation library; whether that's correct or not, it's in some
> library that's used by many other things on OSX, so the rule of thumb
> is something like "when in doubt, force library loading to happen on
> the initial thread in OSX."
>
> 3) There are several ways to do what I'm calling
> RUN-IN-INITIAL-THREAD-AND-WAIT-UNTIL-DONE; I don't think that we yet
> offer a standard way of doing this (though CCL::CALL-IN-INITIAL-PROCESS
> us present in recent versions of the trunk and is intended to become
> an exported/documented/standard interface in the near future.)
>
> We changed some of our examples when this "check and breakpoint" behavior
> was introduced (in 10.6, IIRC); see "ccl:examples;opengl-ffi.lisp", for
> instance.
>
> 4) I'd want to think about this more than I have, but at the moment I can't
> think of a reason for OPEN-SHARED-LIBRARY not to at least default to
> doing what it does on the initial thread by default.
>
>
>
>
> On Sun, 1 Aug 2010, Kevin Smith wrote:
>
> The only hurdle for me for trying out (and maybe switching) to clozure on
>> the mac platform is that I can't seem to get the
>> cl-opengl package loaded. I get the error: "Trace/BPT trap" when I try
>> to load that package. (All other dependent packages
>> like cffi, loaded successfully).
>> I am using ccl64, version 1.5 on Darwin/MAC OS (DarwinX8664). Latest
>> version of cl-opengl.
>>
>> I believe I also tried it on the 32-bit ccl. Same problem. It looks like
>> it only compiles a few source files in the
>> cl-opengl package before it dies.
>>
>> If someone can point out to me how I can trace this to provide more
>> information on where it is crashing or maybe someone has
>> run across this already with this particular package.
>>
>> Thanks,
>> Kevin
>>
>>
>>