I know this question seems to be asked quite frequently, but I was wondering what is the status of the bindings of GLUT.Framework on Mac OS X? I know that some time ago, there was a branch named thomas that I heard succeeded to use GLUT.Framework instead of freeglut. That branch was supposed to be merged in the main branch. I'm asking, because I tried to use GLUT.Framework, but it seems that I there's many obstacles. If I remember correctly, I'm not using an old version of cl-opengl. So, I was wondering if there was a person working on this. If there is such a person (or not), I would like to help getting this working.