On Thu, Oct 1, 2009 at 11:57 PM, Billy web@lamberta.org wrote:
Hi, I was running into some problems setting a uniform variable with UNIFORMF - I could give it a number, but for some reason it wasn't evaluating anything else passed to it, reporting "The value X is not of type REAL."
Anyway with some discussion on #lisp, stassats came up with a little patch that seems to work.
Thanks, slightly modified version checked into my tree at http://github.com/3b/cl-opengl/
-- 3b