19 Dec
2007
19 Dec
'07
1:04 p.m.
Hello Mikael, Mikael Lax <mikael.lax@bredband.net> writes:
I've implemented some of the functions in section 6.1.14 Shader and Program Queries. This also led to the FIXMEs in get-active-attrib and get-active-uniform being fixed (they relied on fixed buffer-sizes which are now queried).
Sorry for the late reply. I've applied the patch to the cl-opengl-thomas branch. -- Luís Oliveira http://student.dei.uc.pt/~lmoliv/