10 Feb
2008
10 Feb
'08
11:19 p.m.
I can't speak for the 2D texture section of your patch but none of the new enums in callbacks work for me.
hunk ./glut/callbacks.lisp 183 - :right-button) + :right-button + :wheel-up + :wheel-down + :button4 + :button5 + :button6 + :button7) }
I tested with code like: (defmethod glut:mouse ((w gl-window) button state x y) (declare (ignore x y)) (format t "~&Button value is ~a ~%Pressed value is ~a~%" button state)) (defmethod glut:mouse-wheel ((w gl-window) button pressed x y) (declare (ignore x y)) (format t "~&Button value is ~a ~%Pressed value is ~a~%" button pressed))