Hello,
my name is (as you probably can see!) Odd Rune, and this is my hello-mail to the list.
I am a quite fresh Common-Lisp coder, having just finished Seibels "Practical Common Lisp" and also finished working on a few side-projects on my own (ray-tracers and various attempts at getting fast fourier to run, uh, fast). I am, however quite proficient with OpenGL using C and I have great interest in it as a standard.
As with all open source projects, there is sort of a wall to climb before one can actually contribute with anything useful -- I would therefore be very grateful if anyone could point me in the direction of "useful stuff for a project-newbie". I find in particular bug-hunting to be an excellent way to get to know the code-base, but anything will do.
Another thing I was wondering about was the current status of the project, is there any major revisions coming up?
oR