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18 Aug
2008
18 Aug
'08
1:30 a.m.
On Thu, Aug 14, 2008 at 5:57 PM, Bart Botta <00003b@gmail.com> wrote:
On Thu, Aug 14, 2008 at 11:30 AM, Luís Oliveira <luismbo@gmail.com> wrote:
Adding a cl-opengl3 system sounds like a good idea.
With completely separate code, or with it shared in some way?
I clearly don't understand the difficulties involved. :-) But what about this: cl-opengl3.asd would load whatever is needed by the non-deprecated parts of GL 3.0. cl-opengl.asd would load everything. (including cl-opengl3.asd, on which it would depend.) Would that work? -- Luís Oliveira http://student.dei.uc.pt/~lmoliv/