19 Dec
2007
19 Dec
'07
7:14 a.m.
On 19/12/2007, Deepankar Sharma <deepankar.sharma@gmail.com> wrote:
I did run across the special variable *run-main-loop-after-display* - but it doesnt seem to take any effect. setting this variable to nil still causes the quad in render-to-texture to rotate - am i missing something ?
(let ((glut:*run-main-loop-after-display* nil)) (cl-glut-examples:gears)) This works for me. Can you try that? -- Luís Oliveira http://student.dei.uc.pt/~lmoliv/