11 Jan
2008
11 Jan
'08
1:40 p.m.
Hi. Just a little note to say I've released cl-glfw-0.3 which now is able to work with cl-opengl (as well as with its own bindings, cl-glfw-opengl). So, maybe this option apart from SDL (with its custom application entry-point issues) and GLUT (for when you get stuck in a main loop) will be appealing to some. The only caveat, at the moment, is that libglfw mostly only comes as statically linked libraries by default. We have been petitioning the glfw maintainers for dynamically loaded libraries by default to ease this problem somewhat. Thanks for listening </flamebait> Ciao bill