On Tue, Jun 2, 2009 at 2:46 PM, Jean-Philippe Barette-LaPierre jpb@rrette.com wrote:
bindings of GLUT.Framework on Mac OS X? I know that some time ago, there was a branch named thomas that I heard succeeded to use GLUT.Framework instead of freeglut. That branch was supposed to be merged in the main branch.
It was indeed merged but I don't recall it having any OSX-specific changes.
I'm asking, because I tried to use GLUT.Framework, but it seems that I there's many obstacles. If I remember correctly, I'm not using an old version of cl-opengl. So, I was wondering if there was a person working on this. If there is such a person (or not), I would like to help getting this working.
There was some discussion recently, yes. http://article.gmane.org/gmane.lisp.cl-opengl.devel/280 http://article.gmane.org/gmane.lisp.cl-opengl.devel/284
Unfortunately, I don't have access to an OSX system at the moment. If you need any help with the porting just send a message to this mailing list. Sometimes you might also find us at freenode's #lisp.