hi ,im new in this list. i was trying to install cl-opengl on a macosx 10.4.9 but the glut part didnt work, so i installed a binding a friend did .... and now is working fine...
i want to know why is not working glut on macosx ... is there any way to fix this?
my second question is:
i want to load a shader to a surface in opeglcl... all the examples i found are in c++ ... Do anybody has any code to loading shaders in opengl.. what would like to share?
many thanks
oyuki