Bart, please chime in!
;-)
It'd be nice if the code for previous versions was available. Not just for ES 1.1, but in general. Sometimes you find platforms that only support a version of OpenGL which isn't the most recent one.
Luís, thanks a lot!
-- Simón Ortiz B., M.Sc., Ing. en Computación Linux Registered User #388735
On Mon, Jun 27, 2011 at 02:05, Luís Oliveira luismbo@gmail.com wrote:
Hello,
On Sat, Jun 25, 2011 at 10:55 AM, Simon Ortiz o.simon@gmail.com wrote:
But I think that it would be a waste to come up with another OpenGL interface. I'm thinking, why not better use cl-opengl?
I agree. It'd be nicer to contribute to cl-opengl than come up with yet another bindings package. :-)
So, I would like to ask you some questions:
- what versions of OpenGL does cl-opengl support?
cl-opengl generates low-level bindings by parsing the OpenGL spec. It's been recently updated for version OpenGL 4.1. We then have high-level Lispier bindings that are a work-in-progress.
- say I want to contribute to the project and adapt cl-opengl into
cl-opengl-es11 (and in the far future cl-opengl-es20), how should I do it? From where can I take it? Is there a similar project I can join? Is anyone interested in joining efforts?
Bart had a branch of cl-opengl that generated separate systems for the modern and deprecated bits of OpengGL. IIUC, that'd get you most of the way towards a cl-opengl-es. I can't seem to find this branch. Perhaps Bart can chime in.
Cheers,
-- Luís Oliveira http://r42.eu/~luis/