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                    2013
                
            
            
                30 Oct
                
                '13
                
            
            
            
        
    
                5:13 p.m.
            
        On Wed, Oct 30, 2013 at 3:47 PM, Caelan Burris <caelanburris@gmail.com> wrote:
IIRC, GLEW basically loads as many functions as possible from a static list of names, and provides an error thunk for any names it can't load. So the short version for GLEW is basically, "They don't".
As far as I know, GLEW generates its "static list of names" from the specifications, so GLEW handles it pretty much exactly as much as cl-opengl does (I think it uses the text of the specifications rather than the data files cl-opengl uses, but should produce approximately the same results).