On Mon, Nov 11, 2013 at 2:05 PM, Greg Bennett gwbennett@sentex.ca wrote:
glClearColor(1.0, 10., 1.0, 0.0); glBlendFunc(GL_ONE, GL_ONE); glEnable(GL_BLEND);
(gl:clear-color 1.0 1.0 1.0 0.0) ;; assuming 10. was a typo (gl:blend-func :one :one) (gl:enable :blend)