Hello,
I've implemented some of the functions in section 6.1.14 Shader and Program Queries. This also led to the FIXMEs in get-active-attrib and get-active-uniform being fixed (they relied on fixed buffer-sizes which are now queried).
Sincerely, Mikael Lax
Hello Mikael,
Mikael Lax mikael.lax@bredband.net writes:
I've implemented some of the functions in section 6.1.14 Shader and Program Queries. This also led to the FIXMEs in get-active-attrib and get-active-uniform being fixed (they relied on fixed buffer-sizes which are now queried).
Sorry for the late reply. I've applied the patch to the cl-opengl-thomas branch.
cl-opengl-devel@common-lisp.net