[cl-opengl-devel] Patch for some shader/object queries.
12 Sep
2007
12 Sep
'07
2:45 p.m.
Hello, I've implemented some of the functions in section 6.1.14 Shader and Program Queries. This also led to the FIXMEs in get-active-attrib and get-active-uniform being fixed (they relied on fixed buffer-sizes which are now queried). Sincerely, Mikael Lax
19 Dec
19 Dec
1:04 p.m.
New subject: [cl-opengl-devel] Re: Patch for some shader/object queries.
Hello Mikael, Mikael Lax <mikael.lax@bredband.net> writes:
I've implemented some of the functions in section 6.1.14 Shader and Program Queries. This also led to the FIXMEs in get-active-attrib and get-active-uniform being fixed (they relied on fixed buffer-sizes which are now queried).
Sorry for the late reply. I've applied the patch to the cl-opengl-thomas branch. -- Luís Oliveira http://student.dei.uc.pt/~lmoliv/
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Luis Oliveira
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Mikael Lax