[cl-opengl-devel] shader programming functions
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6 Feb
2007
6 Feb
'07
7:40 p.m.
Hi, I'm starting to do some shader programming and I see that such functions as glGetShaderiv and glGetShaderInfoLog (and the associated 'program' variants) are missing. Is there a reason for this or should I just go ahead and add them? -greg
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6 Feb
6 Feb
9:45 p.m.
On 06/02/07, Greg Smolyn <greg@smolyn.org> wrote:
Is there a reason for this or should I just go ahead and add them?
Go for it. While you're at it, please get us a nice Lisp-to-GLSL converter. I recall someone with a blog in Planet Lisp that was hacking on something like that. Ah, there: <http://www.advogato.org/person/ingvar/diary.html?start=166>. -- Luís Oliveira http://student.dei.uc.pt/~lmoliv/
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Greg Smolyn
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Luís Oliveira