Hi,
I'm starting to do some shader programming and I see that such functions as glGetShaderiv and glGetShaderInfoLog (and the associated 'program' variants) are missing.
Is there a reason for this or should I just go ahead and add them?
-greg
On 06/02/07, Greg Smolyn greg@smolyn.org wrote:
Is there a reason for this or should I just go ahead and add them?
Go for it. While you're at it, please get us a nice Lisp-to-GLSL converter. I recall someone with a blog in Planet Lisp that was hacking on something like that. Ah, there: http://www.advogato.org/person/ingvar/diary.html?start=166.
cl-opengl-devel@common-lisp.net