Hi all,
I'm new to this list, and I'd like to be useful. Different projects work differently, so how are things done here? (I'll say that experiences on other projects have been unpleasant.)
I'm probably not much use on the lib itself (as yet), as I don't know CFFI very well, and I've only been at Lisp a couple years (which c.l.l would call a rank novice). But I have implemented some of the rebook examples that currently aren't in the examples (including the texturing example). They need to be cleaned a little bit first, but could be useful. I've also done a couple of the NeHe tutorials, too.
I don't have any problem with OpenGL itself, though (I worked on IrisGL on Reality Engines a long time ago, and other stuff since then). I did the examples more to get used to cl-opengl than to get used to OpenGL.
Neil Gilmore raito@raito.com
On Thu, Sep 25, 2008 at 9:52 PM, raito@raito.com wrote:
I'm new to this list, and I'd like to be useful. Different projects work differently, so how are things done here? (I'll say that experiences on other projects have been unpleasant.)
You'll have to be more specific. If you're looking for ideas, see this thread: http://thread.gmane.org/gmane.lisp.cl-opengl.devel/185
Have fun!
cl-opengl-devel@common-lisp.net