The last commit in the darcs tree on common-lisp.net was 7 months ago and I am missing the implementation gl:select-buffer for picking objects from the screen. I would like to know if I should put hope into this being done in near time. To me "from the outside" the development seems to have kind of... slowed down, am I correct here or did I miss something?
It is not my intention to grump about slow visible development, I just want to know if I should better look for something else...
I am not quite an expert with neither Lisp nor OpenGL which means that I cannot participate very actively in the development of cl-opengl.
Or is there another way to pick objects, apart from selection buffer stuff or maintaining coordinates etc. by hand, that can be used with cl-opengl in its current state?
Best regards Jakob Reschke
cl-opengl-devel@common-lisp.net