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+;;; -*- Mode: Lisp; Package: Kernel -*-
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+;;;
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+;;; **********************************************************************
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+(ext:file-comment
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+ "$Header: src/code/rand-xoroshiro.lisp $")
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+
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+;;;
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+;;; **********************************************************************
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+;;;
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+;;; Support for the xoroshiro128+ random number generator by David
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+;;; Blackman and Sebastiano Vigna (vigna@acm.org)
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+
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+(in-package "LISP")
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+(intl:textdomain "cmucl")
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+
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+(export '(random-state random-state-p random *random-state*
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+ make-random-state))
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+
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+(in-package "KERNEL")
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+(export '(%random-single-float %random-double-float random-chunk init-random-state))
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+
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+(sys:register-lisp-feature :random-xoroshiro)
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+
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+(defun int-init-random-state (&optional (seed 5772156649015328606) state)
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+ (let ((state (or state (make-array 2 :element-type 'double-float)))
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+ (splitmix-state (ldb (byte 64 0) seed)))
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+ (flet ((splitmix64 ()
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+ (let ((z (setf splitmix-state
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+ (ldb (byte 64 0) (+ splitmix-state #x9e3779b97f4a7c15)))))
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+ (declare (type (unsigned-byte 64) z))
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+ (setf z (ldb (byte 64 0)
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+ (* (logxor z (ash z -30))
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+ #xbf58476d1ce4e5b9)))
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+ (setf z (ldb (byte 64 0)
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+ (* (logxor z (ash z -27))
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+ #x94d049bb133111eb)))
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+ (logxor z (ash z -31))))
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+ (make-double (x)
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+ (let ((lo (ldb (byte 32 0) x))
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+ (hi (ldb (byte 32 32) x)))
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+ (kernel:make-double-float
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+ (if (< hi #x80000000)
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+ hi
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+ (- hi #x100000000))
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+ lo))))
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+ (let* ((s0 (splitmix64))
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+ (s1 (splitmix64)))
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+ (setf (aref state 0) (make-double s0)
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+ (aref state 1) (make-double s1))))))
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+
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+(defun vec-init-random-state (key &optional state)
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+ (declare (type (array (unsigned-byte 32) (4)) key)
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+ (type (simple-array double-float (2)) state))
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+ (flet ((make-double (hi lo)
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+ (kernel:make-double-float
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+ (if (< hi #x80000000)
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+ hi
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+ (- hi #x100000000))
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+ lo)))
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+ (setf (aref state 0) (make-double (aref key 0) (aref key 1))
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+ (aref state 1) (make-double (aref key 2) (aref key 3)))))
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+
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+
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+(defun init-random-state (&optional (seed 5772156649015328606) state)
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+ "Generate an random state vector from the given SEED. The seed can be
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+ either an integer or a vector of (unsigned-byte 32)"
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+ (declare (type (or null integer
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+ (array (unsigned-byte 32) (*)))
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+ seed))
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+ (etypecase seed
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+ (integer
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+ (int-init-random-state (ldb (byte 64 0) seed) state))
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+ ((array (unsigned-byte 32) (4))
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+ (vec-init-random-state seed state))))
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+
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+(defstruct (xoro-random-state
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+ (:constructor make-xoroshiro-object)
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+ (:make-load-form-fun :just-dump-it-normally))
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+ (state (init-random-state)
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+ :type (simple-array double-float (2)))
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+ (rand (make-array 1 :element-type '(unsigned-byte 32) :initial-element 0)
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+ :type (simple-array (unsigned-byte 32) (1)))
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+ (cached-p nil :type (member t nil)))
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+
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+
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+
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+;;;; Random entries:
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+
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+;;; Size of the chunks returned by random-chunk.
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+;;;
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+(defconstant random-chunk-length 32)
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+
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+;;; random-chunk -- Internal
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+;;;
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+;;; This function generaters a 32bit integer between 0 and #xffffffff
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+;;; inclusive.
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+;;;
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+(declaim (inline random-chunk))
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+
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+(defun random-chunk (rng-state)
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+ (declare (type xoro-state rng-state)
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+ (optimize (speed 3) (safety 0)))
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+ (let ((cached (xoro-state-cached-p rng-state)))
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+ (cond (cached
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+ (setf (xoro-state-cached-p rng-state) nil)
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+ (aref (xoro-state-rand rng-state) 0))
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+ (t
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+ (let ((s (xoro-state-state rng-state)))
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+ (declare (type (simple-array double-float (2)) s))
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+ (multiple-value-bind (r1 r0)
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+ (vm::xoroshiro-next s)
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+ (setf (aref (xoro-state-rand rng-state) 0) r1)
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+ (setf (xoro-state-cached-p rng-state) t)
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+ r0))))))
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+
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+#-x86
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+(defun xoroshiro-next (state)
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+ (declare (type (simple-array double-float (2)) state))
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+ (flet ((rotl-55 (x1 x0)
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+ (declare (type (unsigned-byte 32) x0 x1)
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+ (optimize (speed 3) (safety 0)))
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+ ;; x << 55
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+ (let ((sl55-h (ldb (byte 32 0) (ash x0 (- 55 32))))
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+ (sl55-l 0))
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+ ;; x >> 9
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+ (let ((sr9-h (ash x1 -9))
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+ (sr9-l (ldb (byte 32 0)
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+ (logior (ash x0 -9)
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+ (ash x1 23)))))
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+ (values (logior sl55-h sr9-h)
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+ (logior sl55-l sr9-l)))))
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+ (rotl-36 (x1 x0)
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+ (declare (type (unsigned-byte 32) x0 x1)
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+ (optimize (speed 3) (safety 0)))
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+ ;; x << 36
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+ (let ((sl36-h (ldb (byte 32 0) (ash x0 4))))
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+ ;; x >> 28
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+ (let ((sr28-l (ldb (byte 32 0)
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+ (logior (ash x0 -28)
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+ (ash x1 4))))
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+ (sr28-h (ash x1 -28)))
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+ (values (logior sl36-h sr28-h)
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+ sr28-l))))
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+ (shl-14 (x1 x0)
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+ (declare (type (unsigned-byte 32) x1 x0)
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+ (optimize (speed 3) (safety 0)))
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+ (values (ldb (byte 32 0)
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+ (logior (ash x1 14)
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+ (ash x0 (- 14 32))))
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+ (ldb (byte 32 0)
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+ (ash x0 14))))
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+ (make-double (hi lo)
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+ (kernel:make-double-float
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+ (if (< hi #x80000000)
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+ hi
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+ (- hi #x100000000))
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+ lo)))
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+ (let ((s0-1 0)
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+ (s0-0 0)
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+ (s1-1 0)
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+ (s1-0 0)
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+ (r1 0)
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+ (r0 0))
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+ (declare (type (unsigned-byte 32)) s0-1 s0-0 s1-1 s1-0 r1 r0)
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+ (multiple-value-bind (x1 x0)
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+ (kernel:double-float-bits (aref state 0))
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+ (setf s0-1 (ldb (byte 32 0) x1)
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+ s0-0 x0))
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+ (multiple-value-bind (x1 x0)
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+ (kernel:double-float-bits (aref state 1))
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+ (setf s1-1 (ldb (byte 32 0) x1)
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+ s1-0 x0))
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+
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+ (multiple-value-prog1
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+ (multiple-value-bind (sum-0 c)
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+ (bignum::%add-with-carry s0-0 s1-0 0)
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+ (values (bignum::%add-with-carry s0-1 s1-1 c)
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+ sum-0))
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+ ;; s1 ^= s0
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+ (setf s1-1 (logxor s1-1 s0-1)
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+ s1-0 (logxor s1-0 s0-0))
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+ ;; s[0] = rotl(s0,55) ^ s1 ^ (s1 << 14)
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+ (multiple-value-setq (s0-1 s0-0)
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+ (rotl-55 s0-1 s0-0))
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+ (setf s0-1 (logxor s0-1 s1-1)
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+ s0-0 (logxor s0-0 s1-0))
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+ (multiple-value-bind (s14-1 s14-0)
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+ (shl-14 s1-1 s1-0)
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+ (setf s0-1 (logxor s0-1 s14-1)
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+ s0-0 (logxor s0-0 s14-0)))
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+ (setf (aref s 0) s0-0)
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+ (setf (aref s 1) s0-1)
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+
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+ (multiple-value-bind (r1 r0)
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+ (rotl-36 s1-1 s1-0)
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+ (setf (aref s 2) r0
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+ (aref s 3) r1))
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+ (setf (aref state 0) (make-double s0-1 s0-0)
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+ (aref state 1) (make-double s1-1 s1-0))))))
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+
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201
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+;;; %RANDOM-SINGLE-FLOAT, %RANDOM-DOUBLE-FLOAT -- Interface
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202
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+;;;
|
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203
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+;;; Handle the single or double float case of RANDOM. We generate a float
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204
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+;;; between 0.0 and 1.0 by clobbering the significand of 1.0 with random bits,
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+;;; then subtracting 1.0. This hides the fact that we have a hidden bit.
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+;;;
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207
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+(declaim (inline %random-single-float %random-double-float))
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+(declaim (ftype (function ((single-float (0f0)) random-state)
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209
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+ (single-float 0f0))
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+ %random-single-float))
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211
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+;;;
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212
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+(defun %random-single-float (arg state)
|
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213
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+ (declare (type (single-float (0f0)) arg)
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214
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+ (type random-state state))
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215
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+ (* arg
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216
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+ (- (make-single-float
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217
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+ (dpb (ash (random-chunk state)
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218
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+ (- vm:single-float-digits random-chunk-length))
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219
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+ vm:single-float-significand-byte
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220
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+ (single-float-bits 1.0)))
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221
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+ 1.0)))
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222
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+;;;
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223
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+(declaim (ftype (function ((double-float (0d0)) random-state)
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224
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+ (double-float 0d0))
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225
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+ %random-double-float))
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226
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+;;;
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227
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+;;; 53bit version.
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228
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+;;;
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229
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+#-x86
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230
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+(defun %random-double-float (arg state)
|
|
231
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+ (declare (type (double-float (0d0)) arg)
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232
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+ (type random-state state))
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233
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+ (* arg
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234
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+ (- (lisp::make-double-float
|
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235
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+ (dpb (ash (random-chunk state)
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236
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+ (- vm:double-float-digits random-chunk-length
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237
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+ vm:word-bits))
|
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238
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+ vm:double-float-significand-byte
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239
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+ (lisp::double-float-high-bits 1d0))
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240
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+ (random-chunk state))
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241
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+ 1d0)))
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242
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+
|
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243
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+;;; Using a faster inline VOP.
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244
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+#+x86
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245
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+(defun %random-double-float (arg state)
|
|
246
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+ (declare (type (double-float (0d0)) arg)
|
|
247
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+ (type random-state state))
|
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248
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+ (let ((state-vector (random-state-state state)))
|
|
249
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+ (* arg
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|
250
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+ (- (lisp::make-double-float
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251
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+ (dpb (ash (vm::random-mt19937 state-vector)
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252
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+ (- vm:double-float-digits random-chunk-length
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253
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+ vm:word-bits))
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254
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+ vm:double-float-significand-byte
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255
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+ (lisp::double-float-high-bits 1d0))
|
|
256
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+ (vm::random-mt19937 state-vector))
|
|
257
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+ 1d0))))
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|
258
|
+
|
|
259
|
+#+long-float
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|
260
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+(declaim (inline %random-long-float))
|
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261
|
+#+long-float
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|
262
|
+(declaim (ftype (function ((long-float (0l0)) random-state) (long-float 0l0))
|
|
263
|
+ %random-long-float))
|
|
264
|
+
|
|
265
|
+;;; Using a faster inline VOP.
|
|
266
|
+#+(and long-float x86)
|
|
267
|
+(defun %random-long-float (arg state)
|
|
268
|
+ (declare (type (long-float (0l0)) arg)
|
|
269
|
+ (type random-state state))
|
|
270
|
+ (let ((state-vector (random-state-state state)))
|
|
271
|
+ (* arg
|
|
272
|
+ (- (lisp::make-long-float
|
|
273
|
+ (lisp::long-float-exp-bits 1l0)
|
|
274
|
+ (logior (vm::random-mt19937 state-vector) vm:long-float-hidden-bit)
|
|
275
|
+ (vm::random-mt19937 state-vector))
|
|
276
|
+ 1l0))))
|
|
277
|
+
|
|
278
|
+#+(and long-float sparc)
|
|
279
|
+(defun %random-long-float (arg state)
|
|
280
|
+ (declare (type (long-float (0l0)) arg)
|
|
281
|
+ (type random-state state))
|
|
282
|
+ (* arg
|
|
283
|
+ (- (lisp::make-long-float
|
|
284
|
+ (lisp::long-float-exp-bits 1l0) ; X needs more work
|
|
285
|
+ (random-chunk state) (random-chunk state) (random-chunk state))
|
|
286
|
+ 1l0)))
|
|
287
|
+#+double-double
|
|
288
|
+(defun %random-double-double-float (arg state)
|
|
289
|
+ (declare (type (double-double-float (0w0)) arg)
|
|
290
|
+ (type random-state state))
|
|
291
|
+ ;; Generate a 31-bit integer, scale it and sum them up
|
|
292
|
+ (let* ((r 0w0)
|
|
293
|
+ (scale (scale-float 1d0 -31))
|
|
294
|
+ (mult scale))
|
|
295
|
+ (declare (double-float mult)
|
|
296
|
+ (type double-double-float r)
|
|
297
|
+ (optimize (speed 3) (inhibit-warnings 3)))
|
|
298
|
+ (dotimes (k 4)
|
|
299
|
+ (setf r (+ r (* mult (ldb (byte 31 0) (random-chunk state)))))
|
|
300
|
+ (setf mult (* mult scale)))
|
|
301
|
+ (* arg r)))
|
|
302
|
+
|
|
303
|
+
|
|
304
|
+;;;; Random integers:
|
|
305
|
+
|
|
306
|
+;;; Amount we overlap chunks by when building a large integer to make up for
|
|
307
|
+;;; the loss of randomness in the low bits.
|
|
308
|
+;;;
|
|
309
|
+(defconstant random-integer-overlap 3)
|
|
310
|
+
|
|
311
|
+;;; Extra bits of randomness that we generate before taking the value MOD the
|
|
312
|
+;;; limit, to avoid loss of randomness near the limit.
|
|
313
|
+;;;
|
|
314
|
+(defconstant random-integer-extra-bits 10)
|
|
315
|
+
|
|
316
|
+;;; Largest fixnum we can compute from one chunk of bits.
|
|
317
|
+;;;
|
|
318
|
+(defconstant random-fixnum-max
|
|
319
|
+ (1- (ash 1 (- random-chunk-length random-integer-extra-bits))))
|
|
320
|
+
|
|
321
|
+
|
|
322
|
+;;; %RANDOM-INTEGER -- Internal
|
|
323
|
+;;;
|
|
324
|
+(defun %random-integer (arg state)
|
|
325
|
+ (declare (type (integer 1) arg) (type random-state state))
|
|
326
|
+ (let ((shift (- random-chunk-length random-integer-overlap)))
|
|
327
|
+ (do ((bits (random-chunk state)
|
|
328
|
+ (logxor (ash bits shift) (random-chunk state)))
|
|
329
|
+ (count (+ (integer-length arg)
|
|
330
|
+ (- random-integer-extra-bits shift))
|
|
331
|
+ (- count shift)))
|
|
332
|
+ ((minusp count)
|
|
333
|
+ (rem bits arg))
|
|
334
|
+ (declare (fixnum count)))))
|
|
335
|
+
|
|
336
|
+(defun random (arg &optional (state *random-state*))
|
|
337
|
+ "Generate a uniformly distributed pseudo-random number between zero
|
|
338
|
+ and Arg. State, if supplied, is the random state to use."
|
|
339
|
+ (declare (inline %random-single-float %random-double-float
|
|
340
|
+ #+long-float %long-float))
|
|
341
|
+ (cond
|
|
342
|
+ ((typep arg '(integer 1 #x100000000))
|
|
343
|
+ ;; Let the compiler deftransform take care of this case.
|
|
344
|
+ (random arg state))
|
|
345
|
+ ((and (typep arg 'single-float) (> arg 0.0F0))
|
|
346
|
+ (%random-single-float arg state))
|
|
347
|
+ ((and (typep arg 'double-float) (> arg 0.0D0))
|
|
348
|
+ (%random-double-float arg state))
|
|
349
|
+ #+long-float
|
|
350
|
+ ((and (typep arg 'long-float) (> arg 0.0L0))
|
|
351
|
+ (%random-long-float arg state))
|
|
352
|
+ #+double-double
|
|
353
|
+ ((and (typep arg 'double-double-float) (> arg 0.0w0))
|
|
354
|
+ (%random-double-double-float arg state))
|
|
355
|
+ ((and (integerp arg) (> arg 0))
|
|
356
|
+ (%random-integer arg state))
|
|
357
|
+ (t
|
|
358
|
+ (error 'simple-type-error
|
|
359
|
+ :expected-type '(or (integer 1) (float (0.0))) :datum arg
|
|
360
|
+ :format-control (intl:gettext "Argument is not a positive integer or a positive float: ~S")
|
|
361
|
+ :format-arguments (list arg)))))
|
|
362
|
+
|