David O'Toole writes:
I'd also like to try promoting the contest to a somewhat wider audience with a little viral ad banner campaign or something. Plus, I think we can appeal to Lisp newcomers and novices by pointing to appealing stuff like SchemeBricks and Fluxus. It's arguably a bit more of a turn-key solution, and people are doing a lot of fun games and gamelike things with Fluxus. It would be fantastic also if the developers of various Lisp game libraries and tools could provide links to documentation for newcomers, so that the 2011 expo page will present both expo newcomers and returning entrants with a variety of options for doing something lispy with games.
Well, there's my "GameLib", with source and doc links off of: http://common-lisp.net/project/gamelib/
I don't know what level the docs are at (it's really hard to judge the quality of your own writing, it turns out), but they're hopefully useful. It's essentially a librarification of Gatlopp and Pantzer, a 2D and a 3D game wot I wrote, way back in the past.
//Ingvar