I just noticed this mailinglist in #lispgames' topic, so I ran to the sign-up form.
So a minor introduction: I'm a 35-year old guy from a nice little town called Delft in The Netherlands. It's in-between Rotterdam and The Hague. I've got a girlfriend, a 3-year old kid and a second one scheduled for the 30th of December. I've also got a full-time job maintaining some legacy software (rather that than Java) in The Hague. All that combined leaves little time for Lisp hacking so if you're wondering why my projects progress so slowly (or why I take a long time to reply to an e-mail): here's why :-)
CL and games have always seemed a good combination to me and I started with cl-sdl in 2001[1]. Although after Matthew Danish took over I think they switched to some Finnish guy's code. AFAIK it is not maintained anymore and you're better off with Lispbuilder-SDL. (This is in reply to an earlier message I saw in this list's archives.)
Currently my main project is Okra[2] which are CL bindings to the Ogre[3] 3D engine (which is just a rendering engine, not a game engine!). Ogre has been getting popular lately and there are several commercial games released using it, off the top of my head: Torchlight, Zombie Driver and Sacraboar.
While you'll often see me ask questions about Windows on #lisp or complaining about it on my blog, I actually hate the OS with a passion and my main development environment is and always has been Unix.
That's about it.
[1] http://groups.google.com/group/comp.lang.lisp/browse_thread/thread/23202754c... [2] http://common-lisp.net/project/okra/ [3] http://www.ogre3d.org/