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Hi everyone, I intend to start my competition entry on Monday. The game idea is a scrolling shooter game reminiscent of Raptor [1], an old DOS game. The game is be implemented in Common Lisp, based on my Blackthorn game engine [2]. Blackthorn itself uses Lispbuilder and CL-OpenGL for graphics. The engine is currently pre-alpha quality, but should be sufficient for a basic game. At any rate, if I spend some time fixing engine rather than game related issues, I believe the time will be well spent. The game is intended to run on Windows, Mac OS X, and Linux. (Basically, any PC platform that supports SDL.) I am also interested in getting the game to run on some sort of a mobile platform, but suspect I won't have time to look into that in only a week. Currently my best lead is ECL on the iPhone, but I haven't gotten the last known working build to compile on my system yet. I look forward to sending out further updates as development progresses. [1] http://en.wikipedia.org/wiki/Raptor:_Call_of_the_Shadows [2] http://code.google.com/p/blackthorn-engine/ -- Elliott Slaughter "Don't worry about what anybody else is going to do. The best way to predict the future is to invent it." - Alan Kay