I'd love it if people posted brief progress reports to the mailing list, as part of the official conference proceedings. Just put "[PROGRESS]" in the subject line so we can separate them later.
Here is my first progress report.
My thoughts and some code toward a reproducible-results sort of digital asset management system, with relevance to games.
I'm using the Org Babel software described to develop this example Hypo game:
Detailed story outline and plan for an XE2 game, using much of my existing sci-fi asset library, combined with new NASA imagery-derived texturing.
What else are people working on?