I just played Thropter. Great game. I think it would be a good idea if
you could change the direction you're firing/looking?
Congrats.
On 02 Jan 2010, at 7:09 AM, Elliott Slaughter wrote:
> New Thopter page on the Blackthorn wiki which you can put on the
> FLGC page:
>
>
http://code.google.com/p/blackthorn-engine/wiki/Thopter
>
> And here's a screenshot for you:
>
>
http://wiki.blackthorn-engine.googlecode.com/hg/thopter-0.0-screenshot.png
>
> On Fri, Jan 1, 2010 at 4:23 AM, David O'Toole <
dto1138@gmail.com>
> wrote:
> Wow elliott! I got a chance to watch the video, but haven't played
> yet. Thanks so much for participating in the contest!!!
>
> Today is New Years Day 2010, the deadline for the FLGC 09 contest!
> For those of you who haven't posted your entries, go ahead now
> (completed or not)! There's no judging phase, the point is for us to
> play each other's games, provide feedback, and of course learn about
> lisp games. On top of that, I'm hoping people will use their 7day
> versions as the basis for something bigger in the future.... forcing
> yourself to make something complete in 7 days is a great way to start!
>
> Ok, here's my suggestion on what do to next. Everyone post the URLs
> and instructions to their entries if they haven't yet, and then I'll
> make a small webpage with all the entries. please send a screenshot
> if you can, so that the page will look nice.
> Then we can play the entries and comment on the mailing list. I'll
> work on the page today.
>
> On Mon, Dec 21, 2009 at 4:04 AM, Elliott Slaughter <
elliottslaughter@gmail.com
> > wrote:
> Here's my final submission for FLGC09. The game, Thopter, is a
> scrolling shooter inspired by the likes of Raptor: Call of the
> Shadows and other old games. Thopter is implemented in Common Lisp,
> using lispbuilder and cl-opengl for graphics, usocket and cl-store
> for sockets and serialization, and a handful of other CL utilties.
> The game engine used to build Thopter is freely available under the
> MIT license (see project page below).
>
> The controls are arrow keys to move, spacebar to shoot, and either
> left-ctrl or left-alt to fire a seeking missile. Three upgrades in
> the game restore health, increase the firepower of the gun, and
> provide missile ammo.
>
> Currently the game supports single player and two-player coop over
> LAN. To start a network game, open a terminal and run
>
> ./main --server=W.X.Y.Z --port=12345
>
> and on the other machine
>
> ./main --connect=W.X.Y.Z --port=12345
>
> where W.X.Y.Z is the IP address of the host machine and 12345 is
> some port of your choice.
>
> Here is the final video of the game:
>
>
http://www.youtube.com/watch?v=5MDqC6XG-Ag
>
> Source and downloads (currently only Mac, but Windows and Linux
> coming soon) are available from the project page:
>
>
http://code.google.com/p/blackthorn-engine/
>
> Enjoy :-)
>
> --
> Elliott Slaughter
>
> "Don't worry about what anybody else is going to do. The best way to
> predict the future is to invent it." - Alan Kay
>
> _______________________________________________
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>
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>
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>
>
>
>
>
> --
> Elliott Slaughter
>
> "Don't worry about what anybody else is going to do. The best way to
> predict the future is to invent it." - Alan Kay
> _______________________________________________
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>
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>
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