Re: [lisp-game-dev] cl-opengl mac os x

I've successfully loaded up the cl-opengl-examples. Thanks guys! On Tue, Jul 6, 2010 at 10:48 AM, Schell Scivally <efsubenovex@gmail.com> wrote:
Awesome guys. Thanks.
On Sun, Jul 4, 2010 at 7:17 PM, Patrick Stein <pat@nklein.com> wrote:
I use cl-OpenGL under MacOSX with sbcl all of the time. I had trouble when I first tried it through SLIME with a threaded version of SBCL. I think it works since I updated my cl-OpenGL install.
I'm working on a tutorial for GLSL through cl-opengl. At the moment though, I just have some older GL stuff in cl-opengl on my site: http://nklein.com/
-- Patrick <pat@nklein.com>
On Jul 4, 2010, at 1:23 PM, Schell Scivally <efsubenovex@gmail.com> wrote:
Hi guys, I'm working on a game for the expo competition. Can anyone tell me the shortest path to opengl on mac os x? All the posts I've found are about 2 years old. Have there been any advances on cl-opengl since then? I should also mention that I'm completely new to lisp in general. This is a trial by fire.
-- Schell Scivally schell@efnx.com (efsubenovex@gmail.com) http://efnx.com http://github.com/efnx
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-- Schell Scivally schell@efnx.com (efsubenovex@gmail.com) http://blog.efnx.com http://github.com/efnx
-- Schell Scivally schell@efnx.com (efsubenovex@gmail.com) http://blog.efnx.com http://github.com/efnx
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Schell Scivally