DDoS in a way that when the receiver blocks it blocks a thread and either you can’t receive anything anymore on other connections.
Or it will consume a ton of other threads which may all block.


??? I don’t understand what you are trying to say here.

I cannot imagine a situation in which my Async Sockets get blocked in that manner. And the self-sync protocol will not get tangled up on any inputs. Errors simply cause the self sync to scan forward, dropping all, until it recognizes another start-sync sequence.

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FWIW, you care welcome to peruse my implementation of Async Sockets and self-sync protocol here: