Surendra Singhi wrote:
Second, I feel even when the sldb buffer is visible there should be a way of interpreting new function definitions(this maybe hard to implement). The reason why this feature is useful is that after looking at the error one changes the code and then executes it. But because repl is hung it the function doesn't executes. And so I am forced to go to sldb kill it, so that repl returns to normal state and then go back and interpret(execute) the function again.
Sorry, about the above one as it is already there. I don't know how or why I missed it.
Moreover, when the sldb is killed the buffer positions revert back to what they were before the error occurred. This is annonying and I feel shound't happen.
But this one sure is a problem. I am talking about slime-1.0
Thanks.