Howdy!
[Resending this mail that was blocked for having a large screenshot as attachment]
I've started hacking on a SLIME frontend ("backend") for McCLIM. It's super early days but there's a WITH-OUTPUT-TO-EMACS macro that lets you use CLIM drawing commands and have the final result rendered as an inline image in the SLIME REPL.
There's lots to add e.g. a way to choose a CLIM command to execute and a way to click on presentations to select them as arguments. Add add support for missing shapes including text. If anyone wants to hack on this with me that would be most welcome!
The problem this solves is being able to write and debug CLIM code from the comfort of Emacs. It should also be suitable for writing user interfaces that don't need really fast response times (I'm planning to use it for a CAD drawing application in the style of KiCad.) The backend is based on SVG under the hood so in principle it could be made browser-friendly too.
Anyway! Initial demo screenshot: https://imgur.com/a/4MdaXTb
McCLIM code @ https://github.com/nuddyco/mcclim branch clime SLIME code @ https://github.com/nuddyco/slime branch clime
The McCLIM code currently fails to build just because it doesn't find my ASD file. I've no idea what's wrong but it's probably something "obvious." The workaround is to #+nil the #:mcclim-emacs dependency in mcclim.asd and then load Backend/Emacs/emacs.lisp manually.
Cheers! -Luke