At Thu, 14 Dec 2006 17:00:04 +0000, Sean Charles wrote:
OK, in a drug fuelled moment of madness (diet-coke and a Snickers, too much sugar I guess) I decided I want to write an OpenGL interface to SLIME and I have been fiddling with it on and off for a few months now, don't ask, it's not going 'that' well. :-)
Interesting... I am sorry i'm not responding to you question, poking you with my curiosity instead.
If it is not a secret-matter-until-released, may i ask you what kind of an interface it is? Do you think you were able to avoid sacrificing the emacs integration in that interface? How did you manage to achieve this, if so?
It's a dizzying thing to think about, so please, forgive me my curiosity, if you may :-)
regards, Samium Gromoff