diff -u slime/ChangeLog:1.613 slime/ChangeLog:1.614 --- slime/ChangeLog:1.613 Mon Feb 21 00:08:37 2005 +++ slime/ChangeLog Tue Feb 22 07:06:58 2005 @@ -1,3 +1,12 @@ +2005-02-22 Helmut Eller heller@common-lisp.net
* slime.el (slime-complete-form): Emacs 20 compatibility fix.
(slime-repl-update-banner): Remove animation stuff.
(slime-startup-animation): Deleted.
Why oh why was this deleted? This feature gave me warm and fuzzy feelings at the start of every lisp hacking session! Can it at least be optionally enabled?
Denis Bueno dbueno@gmail.com writes:
diff -u slime/ChangeLog:1.613 slime/ChangeLog:1.614 --- slime/ChangeLog:1.613 Mon Feb 21 00:08:37 2005 +++ slime/ChangeLog Tue Feb 22 07:06:58 2005 @@ -1,3 +1,12 @@ +2005-02-22 Helmut Eller heller@common-lisp.net
* slime.el (slime-complete-form): Emacs 20 compatibility fix.
(slime-repl-update-banner): Remove animation stuff.
(slime-startup-animation): Deleted.
Why oh why was this deleted? This feature gave me warm and fuzzy feelings at the start of every lisp hacking session! Can it at least be optionally enabled?
Because it takes ages (~2 sec) to display and needlessly complicates the code. SLIME's startup sequence is already long and hairy enough.
Helmut.
Helmut Eller wrote:
Denis Bueno dbueno@gmail.com writes:
(slime-repl-update-banner): Remove animation stuff.
(slime-startup-animation): Deleted.
Why oh why was this deleted? This feature gave me warm and fuzzy feelings at the start of every lisp hacking session! Can it at least be optionally enabled?
Because it takes ages (~2 sec) to display and needlessly complicates the code. SLIME's startup sequence is already long and hairy enough.
As a slime user, I always found the animation a playful and cheerful thing, which befits the nature of Lisp programming. I really think it's a shame to see it go.
Of course I speak as a user and not a slime developer - I have no idea how it complicated matters. I wouldn't ask slime developers to preserve something that's arguably a gimmick if it makes things more difficult for them. But if the difficulty presented is small, I'd ask that you reconsider.
Since I'm writing, thanks for slime. It's a really nice tool.
S-
On Wed, 2005-02-23 at 04:13 -0500, Steve Salkin wrote:
Helmut Eller wrote:
Denis Bueno dbueno@gmail.com writes:
(slime-repl-update-banner): Remove animation stuff.
(slime-startup-animation): Deleted.
Why oh why was this deleted? This feature gave me warm and fuzzy feelings at the start of every lisp hacking session! Can it at least be optionally enabled?
Because it takes ages (~2 sec) to display and needlessly complicates the code. SLIME's startup sequence is already long and hairy enough.
As a slime user, I always found the animation a playful and cheerful thing, which befits the nature of Lisp programming. I really think it's a shame to see it go.
Of course I speak as a user and not a slime developer - I have no idea how it complicated matters. I wouldn't ask slime developers to preserve something that's arguably a gimmick if it makes things more difficult for them. But if the difficulty presented is small, I'd ask that you reconsider.
I second that. Nothing says "This is a serious, full-featured IDE" to pseudo-programmer types than an impressive startup animation. And how am I supposed to dumb down how "cool" slime is to non-programmers if I can't show them the funky animation? But as Steve said, if it's a maintenance burden, dump it.
On Tue, 22 Feb 2005 23:13:38 +0100, Helmut Eller wrote:
Denis Bueno dbueno@gmail.com writes:
diff -u slime/ChangeLog:1.613 slime/ChangeLog:1.614 --- slime/ChangeLog:1.613 Mon Feb 21 00:08:37 2005 +++ slime/ChangeLog Tue Feb 22 07:06:58 2005 @@ -1,3 +1,12 @@ +2005-02-22 Helmut Eller heller@common-lisp.net
* slime.el (slime-complete-form): Emacs 20 compatibility fix.
(slime-repl-update-banner): Remove animation stuff.
(slime-startup-animation): Deleted.
Why oh why was this deleted? This feature gave me warm and fuzzy feelings at the start of every lisp hacking session! Can it at least be optionally enabled?
Oh my god, they killed the animation :-O
Because it takes ages (~2 sec) to display and needlessly complicates the code. SLIME's startup sequence is already long and hairy enough.
Hmm, how often do you startup a slime session? I just finished installing a new box and as a the final task i compiled CVS emacs and slime -- seeing that animation come up and being greeted by slime made me feel: "now the thing is ready for work".
Pleeeease, give us back our animation :-)
RalfD
Helmut.
Ralf Mattes wrote:
Pleeeease, give us back our animation :-)
Here's another vote for putting the animation back in.
It's probably not politically correct to say this among hackers, but warm fuzzy feelings are important!
Arthur
I'm amused that so many people consider that silly animation important enough to send a message to the list.
Anyway, I the restored the old code.
Helmut.
Helmut Eller wrote:
I'm amused that so many people consider that silly animation important enough to send a message to the list.
Anyway, I the restored the old code.
Thanks, that's quite a relief ;-)
Arthur
Helmut Eller e9626484@stud3.tuwien.ac.at writes:
I'm amused that so many people consider that silly animation important enough to send a message to the list.
I like it too actually.
Usually I hate these bells and whistles in bad programs. "Why the hell did they add this stupid animation instead of fixing all these goddamn bugs?"
Since people actually enjoy the funny little extras in SLIME I think it's a great compliment :-)
Cheers, Luke
Ironically, the Feb 23 CVS version of GNU Emacs compiled for Carbon on OS X seems to make a mess of SLIME's start up animation. The animation runs considerably slower and longer while the cursor races down the left most column.