Hello Everybody!
I was quite happy when I found the wiki + this mailing list, it's nice to know that I'm not the only one in existence that's making games with Lisp :) I'm a bit sad that no one's posted here in a while, which is why I'm writing.
None of you have probably seen me before, so I suppose a little bio is in order. I'm Tyler Church, I love to program. I make video tutorials: manwithcode.com I write code: github.com/tylerc I keep a blog: rubygamedev.wordpress.com (I haven't written in forever though, don't know if that'll change anytime soon)
I'm a Ruby and C/C++ guy (HTML and JavaScript sometimes too), and have slowly been becoming a Lisp guy. School & Life demands have been keeping most of my projects from seeing the light of day, but the Lisp game I'm making is coming along nicely, so hopefully that'll be online soon.
Enough about me though, I really wanted to make sure everyone on this list is still alive :) . So, how is everyone? How're your projects going?
- Tyler
Welcome!
As you have observed, this list tends not to get much traffic. Most the traffic we do get is from David O'Toole's occasional Lisp games competitionshttp://lispgames.org/index.php/2011_January_Lispy_Game_Jam .
I've been slowly working away on Thopterhttp://code.google.com/p/blackthorn-engine/wiki/Thopter, and am hoping to do some sort of a release soonish. Depending on how much time I get, it might be a large or a small release. I just recently got commonqt/cl-smoke to work on my mac, so that may finally be an option for redoing the game's UI.
In other news, Blackthorn http://code.google.com/p/blackthorn-engine/ (my game engine) is now available on Quicklisp http://www.quicklisp.org/. Quicklisp, in case you haven't heard of it, is definitely worth looking into. It makes getting new Lisp libraries super easy and almost obsoletes my Blackthorn Starter Packhttp://code.google.com/p/blackthorn-engine/wiki/BlackthornStarterPack (modulo C libraries, which Quicklisp doesn't really handle yet).
Also, Clozure CL announced not too long ago that the upcoming 1.7 release will allow 32-bit binaries to run on 64-bit Windows. Right now this is only available in svn trunk, but for any of you who have (like me) been experiencing crashes in SBCL on 64-bit Windows, this might make it possible to make a Windows binary for your game again without resorting to commercial Lisp compilers.
That's about it on my end. Anyone else?
On Sun, Mar 13, 2011 at 6:31 PM, Tyler Church tylertrain@yahoo.com wrote:
Hello Everybody!
I was quite happy when I found the wiki + this mailing list, it's nice to know that I'm not the only one in existence that's making games with Lisp :) I'm a bit sad that no one's posted here in a while, which is why I'm writing.
None of you have probably seen me before, so I suppose a little bio is in order. I'm Tyler Church, I love to program. I make video tutorials: manwithcode.com I write code: github.com/tylerc I keep a blog: rubygamedev.wordpress.com (I haven't written in forever though, don't know if that'll change anytime soon)
I'm a Ruby and C/C++ guy (HTML and JavaScript sometimes too), and have slowly been becoming a Lisp guy. School & Life demands have been keeping most of my projects from seeing the light of day, but the Lisp game I'm making is coming along nicely, so hopefully that'll be online soon.
Enough about me though, I really wanted to make sure everyone on this list is still alive :) . So, how is everyone? How're your projects going?
- Tyler
lisp-game-dev mailing list lisp-game-dev@common-lisp.net http://common-lisp.net/cgi-bin/mailman/listinfo/lisp-game-dev
Hi Tyler, welcome to the list (and wiki!)
I actually would love for us to get more discussion done on the mailing list, because of the difficulty in synchronizing people on the IRC channel for discussion. the IRC channel is very effective in a number of ways, but I think we would really benefit from using the mailing list more. The mailing list would invole people don't use IRC, and if the list archives are public then our knowledge and discussions go into Google.
I'd actually like to start one or two threads, now that I'm ending my two-month hiatus from programming.
Which takes me to my next email!
On Sun, Mar 13, 2011 at 9:31 PM, Tyler Church tylertrain@yahoo.com wrote:
Hello Everybody!
I was quite happy when I found the wiki + this mailing list, it's nice to know that I'm not the only one in existence that's making games with Lisp :) I'm a bit sad that no one's posted here in a while, which is why I'm writing.
None of you have probably seen me before, so I suppose a little bio is in order. I'm Tyler Church, I love to program. I make video tutorials: manwithcode.com I write code: github.com/tylerc I keep a blog: rubygamedev.wordpress.com (I haven't written in forever though, don't know if that'll change anytime soon)
I'm a Ruby and C/C++ guy (HTML and JavaScript sometimes too), and have slowly been becoming a Lisp guy. School & Life demands have been keeping most of my projects from seeing the light of day, but the Lisp game I'm making is coming along nicely, so hopefully that'll be online soon.
Enough about me though, I really wanted to make sure everyone on this list is still alive :) . So, how is everyone? How're your projects going?
- Tyler
lisp-game-dev mailing list lisp-game-dev@common-lisp.net http://common-lisp.net/cgi-bin/mailman/listinfo/lisp-game-dev